Help on sims social
Christine's confidence only takes her so far, and Travis starts to get a little creeped out by the attention. Both relationship meters take a hit as he rejects her, and it triggers the Embarrassed Emotion on both of them since the conversation turns incredibly awkward. It was a gamble to try a string of Romance -type interactions. If Christine had been in a Flirty mood, it would have been better since that increases the success rate of her romantic interactions.
Instead, she sticks her foot in her mouth and winds up making everything worse. When trying a risky play like this, keep your finger over that pause button the 0 key or the tilde key. If you take the risk and it doesn't seem to pay off, you might be able to pause the action and cancel all of the social commands you had queued up.
This way, you could minimize the damage, then use an Apologize interaction to try to counter the loss of relationship points. For Christine, this did not happen. All four of her romantic interactions were denied, thus crushing any chance she had for the moment. Still, she apologizes, then uses the Ask to Hang Out command.
Surprisingly, Travis accepts despite his low relationship scores. Perhaps he supposes since he's out there anyway, it can't possibly get worse.
Now, Travis will follow Christine everywhere on the lot and do everything she does. He'll only break away if one of them needs privacy, such as if they have to go to the bathroom. Unfortunately, Christine tries one more social interaction that shouldn't, and it upsets Travis enough that he not only breaks up their group, but he leaves without a word.
Still, Christine is maintaining her Confident Emotion , so she walks into the night club without a second thought. The music is loud, the drinks are good, and she's in her party attire, so she starts dancing.
It's not long before she's joined by a small group. She even dances with a man named Eric. Dancing is considered a friendly interaction, and she's able to chat with him casually while they dance together.
Christine finds that Eric is married, but because they only dance—which is a friendly interaction rather than a romantic one—no jealousy or ill feeling is activated. Things may not have worked out with Travis, but at least she has a decent night.
Days pass, and Christine finally has enough money to buy that computer she needs. She works on her job skill and, now that she has a little money, she decides to try Travis again. Their relationships scores are basically zero to each other, but at least Travis doesn't hate her. She could invite Eric too, but she decides she wants a little privacy with Travis. Unfortunately, things don't work out here either. Though they recover a little of their friendship, Travis just does not seem interested in Christine.
There are no astrological signs unlike previous iterations of the franchise , so their incompatibility is more of a mystery.
It is possible that with enough effort, they could recover and fall in love, but it's just not as smooth as it could be. Christine decides to move on.
Still, the practice helps her. She's learned not to hit on anyone too early, especially when relationship scores are low. Emotions can dictate special commands and help a relationship score that's on the fence, but it can't replace an ultimately broken situation. When it comes to trying Romance , it's best to make sure two Sims can be friends first and to work slowly; Sims are rarely interested in just making out with someone they only just met, unless a lot of Traits are helping out.
Christine knows how to talk and how to make friends, which will help her career as she starts getting promoted. And who knows? It only takes a minute to set up a campaign. Decide what to do. Pick a name. Pick a photo. Your support can protect our future generation, the children and communities who are on the brink of a humanitarian catastrophe.
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